Finding freelancers shouldn’t be this hard.

Tell us about one project. We find and vet the right people, set you up in your own portal, and walk you through your first two projects. After that, you run it.

Who runs your projects

  1. Project 1We set it up and show you around.
  2. Project 2You run it. We’re on call.
  3. Project 3+All yours, in your portal.

Trusted by teams at

  • Lenovo
  • Labcorp
  • Burt's Bees
  • APCO Worldwide
  • The University of North Carolina at Chapel Hill
  • Golden Corral
  • Tupelo Honey

Who does what, from the first form to project three.

Every step happens on a call or in your portal, so nothing gets lost in email. Here’s where we lead, and where you take over.

StepUncompanyYou

Tell us about the project

Website
UncompanyReads it and reaches out within [1 business day] to book a call.
YouFill in a 5-minute form: what you need, and roughly when.

A quick call

Call
UncompanyLearns your brand, your goals and how your team likes to work.
YouTalk through the project. Bring the brief, or just the problem.

We build your team

Portal
UncompanySources and vets the freelancers, and sets up your portal and talent pool.
YouNothing yet. We’ll tell you when it’s ready, usually in about [X] days.

Review your proposal

Portal
UncompanyPuts the project, the proposal and the proposed freelancers in your portal.
YouLook over the people and the plan, then accept in the portal.

Project 1: we set it up

Portal
UncompanySets up contracts and kickoff, and shows you how check-ins and payments work.
YouMeet your team and learn the portal while the work gets done.

Project 2: you run it

Portal
UncompanyStays on call if you get stuck.
YouCreate the project, pick your people from your bench and activate the team.

Project 3 and on: it’s yours

Portal
UncompanyFinds new talent whenever you ask.
YouStart a project whenever you need one. The people you trust are already on your bench.

Onboarding runs 60 days or through your second project, whichever comes first. No Uncompany fee on either of those projects.

The paperwork lives in the portal.

No chasing invoices or digging through email for a contract. Everything about a project sits in one place you can find again.

“Uncompany saved about 3 hours per person per project, or about a day a month, on invoicing and management.”APCO Worldwide
  • ContractsFreelancer agreements are set up, signed and stored in the portal.
  • Payments and invoicingFreelancers are paid through the portal, so there’s no stack of invoices to process.
  • Check-insProject updates stay with the project, where your whole team can see them.
  • Your benchEveryone you’ve worked with stays in your talent pool, ready to bring back.

Experienced people, in the roles you need.

A few of the freelancers in the Uncompany network.

  • Art directorEd
  • Presentation designerChristy
  • Motion designerAdam
  • Video editorRebecca
  • CopywriterJenna
  • Social mediaSara
  • MarketingLin
  • DeveloperRaleigh

Also video producers, photographers, graphic designers, content strategists and project managers.

No Uncompany fee on your first two projects.

You pay only the freelancer cost. After that, choose Flex (a percentage per project), $275 a month or $2,500 a year. See pricing

“Uncompany makes it easy to find amazing talent and actually keep working with them. It feels like an extension of our team.”

Lenovo

Before your first call.

The questions businesses ask us most. More in the full FAQ.

What happens after I fill out the form?

We read it and reach out within [1 business day] to set up a quick call. On the call we learn your brand, your goals and what the project needs, then we build your team.

Who handles contracts and payments?

Everything runs through the Uncompany portal. On your first project we set up the contracts and show you how payments work. From your second project on, you manage them in the portal yourself.

How quickly can I get a team?

Usually in about [X] days from your first call, depending on the roles you need.

Can I choose my freelancers?

Yes. Your proposal shows the people we’ve vetted for the project, and you accept them in the portal. From your second project on, you pick and activate people from your own bench.

What if a freelancer isn’t the right fit?

[Uncompany to confirm]

What happens after 60 days?

Onboarding runs 60 days or through your second project, whichever comes first. After that you run projects yourself in the portal and choose a plan: Flex (a percentage per project), Monthly ($275 a month) or Annual ($2,500 a year).

Start with one project.

Fill in a 5-minute form. We’ll reach out within [1 business day] to set up a quick call.

What do you need help with?
About 5 minutes. No contract or minimum.
The Uncompany team together on a rooftop
Your first call is with someone from our team. We’ll learn your brand and find the right people.

Are you a freelancer? Join the network and find your people.